Arthur LEJAMBLE Junior Game Designer
Job : Game designer Engine : Construct2
The Project7th Floor has been developed in 2 days by a team of 5 people for a school project.
The Concept7th floor is a single player cover-shooter where the player has to survive long enough in a level to reach the next one. The specific element of the game is the color aspect: each enemy has a random color on spawn. The colors are corresponding to the Xbox 360's controller ABXY buttons, that the player need to press to "equip" a color.
The player can shoot the equipped color by pressing the right trigger or create a shield of that color by pressing the left trigger. Enemies are vulnerable to their color and their attacks are ineffective if the player has that color's shield equipped.