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Job : Game designer / Story telling                                  Engine : Flash CS5.5

Gummy Slash is a tablet/Iphone game made in two weeks during a partnership with the Spirou Magazine team (Belgium). The objective was to be present during the 80's years exhibition of the magazine in the Atomium (Belgium).

 

To make this game I had the opportunity to work with different students of Supinfogame, that was really rewarding.

 

For this game I worked on the story and the game design.

Gummy Slash

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